Designed for the hardware you ship on.

HUD layout, spatial UI, and gesture design for AR, VR, and mixed reality, plus the custom apps to run on them.

What we do

HUD layout, spatial UI, and gesture design for AR, VR, and mixed reality, plus custom application development built to spec, from WebXR to enterprise headset SDKs.

Spatial interfaces fail when they're designed flat and ported into 3D. We design for the device's actual display, field of view, and interaction model, so content stays legible in the field.

Everything ships designed, built, and documented so you own what ships and can take it forward.

Where it pays off

Interfaces and XR apps built to stay legible in the field. Designed, built, and documented so you own what ships.

What's included

  • Spatial UI / UX

    World-anchored panels, depth-aware menus, and HUD layouts designed for real workflows.

  • Gesture & Interaction

    Hand, gaze, and controller interactions tuned to each headset's capabilities.

  • Application Development

    Custom AR, VR, and MR apps, from web AR to native headset builds.

  • Platform Targeting

    Vision Pro, Quest, HoloLens, Magic Leap, 8th Wall web AR, and custom enterprise hardware.

  • Spatial UI
  • Gesture UX
  • WebXR
  • HoloLens
  • Meta Quest
  • Vision Pro

Design for the device you'll ship on.

Tell us the headset and the task. We'll design the spatial interface and build the app to run it.

Start a Project 541-510-5472

Portland, OR · SDVBE · SAM.gov